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DX11 MOVE LIMB DOWN
Moves the specified limb downwards based on its current orientation (for example, if the
limb in question is rotated so that it is facing upside down, this function would move
it upwards).
DX11 MOVE LIMB DOWN limb, distance
limb Dword The limb to move.
distance Float The distance to move the specified limb in world space. You may specify a negative distance to instead move the limb upwards.
This function does not return a value.
LIMB Functions Menu
DX11 Function Categories
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