DX11 MOVE LIMB DOWN

Moves the specified limb downwards based on its current orientation (for example, if the
limb in question is rotated so that it is facing upside down, this function would move
it upwards).

  Syntax
DX11 MOVE LIMB DOWN limb, distance
  Parameters
limb
Dword
The limb to move.
distance
Float
The distance to move the specified limb in world space. You may specify a negative distance to instead move the limb upwards.

  Returns

This function does not return a value.

  See also

LIMB Functions Menu
DX11 Function Categories